MSI Intel ADL GT2

Compare The MSI Intel ADL GT2 Against Other GPUs.

Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 10 test profiles the overall rank was approximately in the 24th percentile.


To find individual public OpenBenchmarking.org results matching this component, use the integrated Google site search page.


name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_ATI_pixel_format_float, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, 
    GLX_NV_float_buffer, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, 
    GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel (0x8086)
    Device: Mesa Intel(R) Graphics (ADL GT2) (0x46a6)
    Version: 22.2.1
    Accelerated: yes
    Video memory: 15699MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) Graphics (ADL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.2.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, 
    GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
    GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, 
    GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, 
    GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, 
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, 
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, 
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
    GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, 
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
    GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, 
    GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, 
    GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, 
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
    GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_float, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, 
    GL_EXT_abgr, GL_EXT_blend_equation_separate, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_shader_framebuffer_fetch, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_samples_identical, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render, 
    GL_INTEL_conservative_rasterization, GL_INTEL_performance_query, 
    GL_INTEL_shader_atomic_float_minmax, GL_INTEL_shader_integer_functions2, 
    GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp, 
    GL_NV_fragment_shader_interlock, GL_NV_packed_depth_stencil, 
    GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc

OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.2.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, 
    GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
    GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, 
    GL_AMD_pinned_memory, GL_AMD_query_buffer_object, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, 
    GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
    GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, 
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
    GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
    GL_ARB_shadow, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, 
    GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, 
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
    GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
    GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, 
    GL_EXT_shader_framebuffer_fetch, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, 
    GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, 
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_INTEL_blackhole_render, GL_INTEL_performance_query, 
    GL_INTEL_shader_atomic_float_minmax, GL_INTEL_shader_integer_functions2, 
    GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_copy_image, GL_NV_depth_clamp, GL_NV_fog_distance, 
    GL_NV_fragment_shader_interlock, GL_NV_half_float, 
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.2.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
    GL_AMD_performance_monitor, GL_ANDROID_extension_pack_es31a, 
    GL_ANGLE_pack_reverse_row_order, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, 
    GL_EXT_EGL_image_storage, GL_EXT_base_instance, 
    GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, 
    GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, 
    GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_clamp, 
    GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, 
    GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed, 
    GL_EXT_draw_elements_base_vertex, GL_EXT_draw_instanced, 
    GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, 
    GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, 
    GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, 
    GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra, 
    GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control, 
    GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, 
    GL_EXT_shader_framebuffer_fetch, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_group_vote, 
    GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, 
    GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view, 
    GL_EXT_unpack_subimage, GL_INTEL_blackhole_render, 
    GL_INTEL_conservative_rasterization, GL_INTEL_performance_query, 
    GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_bgra, 
    GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_draw_buffers, GL_NV_fbo_color_attachments, 
    GL_NV_fragment_shader_interlock, GL_NV_image_formats, GL_NV_pack_subimage, 
    GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image, 
    GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3, 
    GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, 
    GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, 
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, 
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_image_atomic, 
    GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, 
    GL_OES_texture_cube_map_array, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, 
    GL_OES_viewport_array

336 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  sw cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b ap eat
----------------------------------------------------------------------------
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0x348 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 u  None
0x349 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 u  None
0x34a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 u  None
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0x367 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  0 0 u  None
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0x36d 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 u  None
0x36e 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 u  None
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0x376 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
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0x378 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
0x379 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 u  None
0x37a 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
0x37b 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 u  None
0x37c 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
0x37d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 u  None
0x37e 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  4 1 u  None
0x37f 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 u  None
0x380 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  4 1 u  None
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0x382 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  4 1 u  None
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0x387 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 u  None
0x388 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  8 1 u  None
0x389 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 u  None
0x38a 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  8 1 u  None
0x38b 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 u  None
0x38c 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  8 1 u  None
0x38d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0 16 1 u  None
0x38e 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0 16 1 u  None
0x38f 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0 16 1 u  None
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0x397 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  2 1 u  None
0x398 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0  2 1 u  None
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0x39f 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  4 1 u  None
0x3a0 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0  4 1 u  None
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0x3a2 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 16  0  0  0  0  0  4 1 u  None
0x3a3 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  4 1 u  None
0x3a4 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0  4 1 u  None
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0x3a7 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  8 1 u  None
0x3a8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0  8 1 u  None
0x3a9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  8 1 u  None
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0x3ac 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0  8 1 u  None
0x3ad 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0 16 1 u  None
0x3ae 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 16  0  0  0  0  0 16 1 u  None
0x3af 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0 16 1 u  None
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0x3b1 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0 16 1 u  None
0x3b2 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 16  0  0  0  0  0 16 1 u  None
0x3b3 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0 16 1 u  None
0x3b4 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0 16 1 u  None
0x3b5 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 u  None
0x3b6 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  2 1 u  None
0x3b7 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 u  None
0x3b8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  2 1 u  None
0x3b9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 u  None
0x3ba 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  2 1 u  None
0x3bb 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 u  None
0x3bc 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  2 1 u  None
0x3bd 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 u  None
0x3be 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  4 1 u  None
0x3bf 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 u  None
0x3c0 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  4 1 u  None
0x3c1 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 u  None
0x3c2 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  4 1 u  None
0x3c3 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 u  None
0x3c4 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  4 1 u  None
0x3c5 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 u  None
0x3c6 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
0x3c7 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 u  None
0x3c8 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
0x3c9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 u  None
0x3ca 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
0x3cb 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 u  None
0x3cc 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
0x3cd 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0 16 1 u  None
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0x3cf 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0 16 1 u  None
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0x44f 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0 16 1 u  None
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0x477 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x478 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  2 1 u  None
0x479 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 u  None
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0x47f 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 u  None
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0x486 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  8 1 u  None
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0x488 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  8 1 u  None
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0x48e 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0 16 1 u  None
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0x490 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0 16 1 u  None
0x491 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0 16 1 u  None
0x492 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0 16 1 u  None
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0x494 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0 16 1 u  None
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0x350 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 u  None
0x351 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 u  None
0x352 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 u  None
0x353 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 u  None
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0x35d 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 16  0  0  0  0  0  0 0 u  None
0x35e 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 u  None
0x35f 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0 16  0  0  0  0  0  0 0 u  None
0x368 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 u  None
0x369 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  0 0 u  None
0x36a 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 u  None
0x36b 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  0 0 u  None
0x372 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 u  None
0x373 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 u  None
0x374 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 u  None

572 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  sw cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b ap eat
----------------------------------------------------------------------------
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0x06d  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  0 0 u  None
0x06e  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  0 0 u  None
0x06f  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  0 0 u  None
0x070  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  0 0 u  None
0x071  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  0 0 u  None
0x072  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  0 0 u  None
0x073  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  0 0 u  None
0x074  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  0 0 u  None
0x075  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  0 0 u  None
0x076  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  0 0 u  None
0x077  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  0 0 u  None
0x078  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0  0  0  0  0  0  0  2 1 u  None
0x079  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0  2 1 u  None
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0x07b  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0  2 1 u  None
0x07c  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0  0  0  0  0  0  0  4 1 u  None
0x07d  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0  4 1 u  None
0x07e  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0  0  0  0  0  0  0  4 1 u  None
0x07f  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0  4 1 u  None
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0x081  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0  8 1 u  None
0x082  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0  0  0  0  0  0  0  8 1 u  None
0x083  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0  8 1 u  None
0x084  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0  0  0  0  0  0  0 16 1 u  None
0x085  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0 16 1 u  None
0x086  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0  0  0  0  0  0  0 16 1 u  None
0x087  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0  0  0  0  0  0  0 16 1 u  None
0x088  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  2 1 u  None
0x089  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  2 1 u  None
0x08a  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  2 1 u  None
0x08b  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  2 1 u  None
0x08c  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  4 1 u  None
0x08d  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  4 1 u  None
0x08e  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  4 1 u  None
0x08f  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  4 1 u  None
0x090  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  8 1 u  None
0x091  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  8 1 u  None
0x092  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0  8 1 u  None
0x093  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0  8 1 u  None
0x094  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0 16 1 u  None
0x095  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0 16 1 u  None
0x096  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 16  0  0  0  0  0 16 1 u  None
0x097  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 16  0  0  0  0  0 16 1 u  None
0x098  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  2 1 u  None
0x099  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  2 1 u  None
0x09a  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  2 1 u  None
0x09b  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  2 1 u  None
0x09c  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  4 1 u  None
0x09d  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  4 1 u  None
0x09e  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  4 1 u  None
0x09f  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  4 1 u  None
0x0a0  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  8 1 u  None
0x0a1  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  8 1 u  None
0x0a2  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0  8 1 u  None
0x0a3  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0  8 1 u  None
0x0a4  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0 16 1 u  None
0x0a5  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0 16 1 u  None
0x0a6  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  0  0  0  0  0 16 1 u  None
0x0a7  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  0  0  0  0  0 16 1 u  None
0x0a8  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  2 1 u  None
0x0a9  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  2 1 u  None
0x0aa  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  2 1 u  None
0x0ab  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  2 1 u  None
0x0ac  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  4 1 u  None
0x0ad  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  4 1 u  None
0x0ae  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  4 1 u  None
0x0af  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  4 1 u  None
0x0b0  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  8 1 u  None
0x0b1  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  8 1 u  None
0x0b2  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0  8 1 u  None
0x0b3  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0  8 1 u  None
0x0b4  0 tc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0 16 1 u  None
0x0b5  0 tc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0 16 1 u  None
0x0b6  0 dc  0  32  0 r  y .  10 10 10  2 .  .  0 24  8  0  0  0  0 16 1 u  None
0x0b7  0 dc  0  32  0 r  . .  10 10 10  2 .  .  0 24  8  0  0  0  0 16 1 u  None
0x0b8  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x0b9  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x0ba  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x0bb  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x0bc  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x0bd  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x0be  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x0bf  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x0c0  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0 24  0  0  0  0  0  0 0 u  None
0x0c1  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0 24  0  0  0  0  0  0 0 u  None
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0x0c7  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x0c8  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x0c9  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x0ca  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x0cb  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x0cc  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x0cd  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x0ce  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x0cf  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x0d0  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x0d1  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x0d2  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x0d3  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x0d4  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x0d5  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x0d6  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x0d7  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x0d8  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x0d9  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x0da  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x0db  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x0dc  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  4 1 u  None
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0x0de  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x0df  0 dc  0  30  0 r  . .  10 10 10  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x0e0  0 tc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x0e1  0 tc  0  30  0 r  . .  10 10 10  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x0e2  0 dc  0  30  0 r  y .  10 10 10  0 .  .  0 16  0  0  0  0  0  8 1 u  None
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0x18d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
0x18e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 u  None
0x18f 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
0x190 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0 16 1 u  None
0x191 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0 16 1 u  None
0x192 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0 16 1 u  None
0x193 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0 16 1 u  None
0x194 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0 16 1 u  None
0x195 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0 16 1 u  None
0x196 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0 16 1 u  None
0x197 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0 16 1 u  None
0x198 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x199 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
0x19a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x19b 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
0x19c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x19d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
0x19e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x19f 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
0x1a0 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 u  None
0x1a1 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 u  None
0x1a2 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 u  None
0x1a3 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 u  None
0x1a4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 u  None
0x1a5 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 u  None
0x1a6 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 u  None
0x1a7 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 u  None
0x1a8 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 u  None
0x1a9 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  8 1 u  None
0x1aa 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 u  None
0x1ab 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  8 1 u  None
0x1ac 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 u  None
0x1ad 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  8 1 u  None
0x1ae 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 u  None
0x1af 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  8 1 u  None
0x1b0 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0 16 1 u  None
0x1b1 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0 16 1 u  None
0x1b2 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0 16 1 u  None
0x1b3 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0 16 1 u  None
0x1b4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0 16 1 u  None
0x1b5 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0 16 1 u  None
0x1b6 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0 16 1 u  None
0x1b7 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0 16 1 u  None
0x1b8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x1b9 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 u  None
0x1ba 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x1bb 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 u  None
0x1bc 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x1bd 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 u  None
0x1be 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 u  None
0x1bf 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 u  None
0x1c0 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x1c1 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  0 0 u  None
0x1c2 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x1c3 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  0 0 u  None
0x1c4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x1c5 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  0 0 u  None
0x1c6 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x1c7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  0 0 u  None
0x1c8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 u  None
0x1c9 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  0 0 u  None
0x1ca 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 u  None
0x1cb 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  0 0 u  None
0x1cc 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 u  None
0x1cd 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  0 0 u  None
0x1ce 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 u  None
0x1cf 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  0 0 u  None
0x1d0 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x1d1 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 u  None
0x1d2 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x1d3 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 u  None
0x1d4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x1d5 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 u  None
0x1d6 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x1d7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 u  None
0x1d8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1d9 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1da 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1db 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1dc 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1dd 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1de 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1df 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1e0 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x1e1 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 u  None
0x1e2 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x1e3 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 u  None
0x1e4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x1e5 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 u  None
0x1e6 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x1e7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 u  None
0x1e8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1e9 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1ea 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1eb 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1ec 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1ed 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1ee 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1ef 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1f0 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x1f1 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0 16 1 u  None
0x1f2 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x1f3 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0 16 1 u  None
0x1f4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x1f5 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0 16 1 u  None
0x1f6 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0 16 1 u  None
0x1f7 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0 16 1 u  None
0x1f8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1f9 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1fa 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1fb 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1fc 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1fd 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1fe 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1ff 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x200 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x201 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x202 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x203 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x204 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x205 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x206 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x207 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x208 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x209 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x20a 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x20b 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x20c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x20d 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x20e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x20f 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x210 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0 16 1 u  None
0x211 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0 16 1 u  None
0x212 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0 16 1 u  None
0x213 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0 16 1 u  None
0x214 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0 16 1 u  None
0x215 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0 16 1 u  None
0x216 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0 16 1 u  None
0x217 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0 16 1 u  None
0x218 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x219 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x21a 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x21b 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x21c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x21d 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x21e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x21f 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x220 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x221 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x222 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x223 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x224 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x225 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x226 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x227 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x228 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x229 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x22a 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x22b 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x22c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x22d 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x22e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x22f 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x230 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0 16 1 u  None
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0x232 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0 16 1 u  None
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0x237 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0 16 1 u  None
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0x256 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0 16 1 u  None
0x257 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0 16 1 u  None
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0x2a6  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0 16 1 u  None
0x2a7  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0 16 1 u  None

==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.224


Instance Extensions: count = 20
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 3
=================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (Intel(R) Graphics (ADL GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 15.0.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (Intel(R) Graphics (ADL GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 15.0.2, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (Intel(R) Graphics (ADL GT2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 15.0.2, 256 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (Intel(R) Graphics (ADL GT2)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 1 (llvmpipe (LLVM 15.0.2, 256 bits)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 0 (Intel(R) Graphics (ADL GT2)):
	Surface type = VK_KHR_wayland_surface
	Formats: count = 6
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[2]:
			format = FORMAT_R8G8B8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[3]:
			format = FORMAT_R8G8B8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[4]:
			format = FORMAT_A2R10G10B10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[5]:
			format = FORMAT_R5G6B5_UNORM_PACK16
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 2
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 4
		maxImageCount = 0
		currentExtent:
			width  = 4294967295
			height = 4294967295
		minImageExtent:
			width  = 1
			height = 1
		maxImageExtent:
			width  = 16384
			height = 16384
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 1 (llvmpipe (LLVM 15.0.2, 256 bits)):
	Surface type = VK_KHR_wayland_surface
	Formats: count = 7
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[2]:
			format = FORMAT_R8G8B8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[3]:
			format = FORMAT_R8G8B8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[4]:
			format = FORMAT_R5G6B5_UNORM_PACK16
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[5]:
			format = FORMAT_A2R10G10B10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[6]:
			format = FORMAT_A2B10G10R10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 2
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 4
		maxImageCount = 0
		currentExtent:
			width  = 4294967295
			height = 4294967295
		minImageExtent:
			width  = 1
			height = 1
		maxImageExtent:
			width  = 16384
			height = 16384
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			Intel(R) Graphics (ADL GT2) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		Intel(R) Graphics (ADL GT2) (ID: 0):
			Can present images from the following devices: count = 1
				Intel(R) Graphics (ADL GT2) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR

Group 1:
	Properties:
		physicalDevices: count = 1
			llvmpipe (LLVM 15.0.2, 256 bits) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		llvmpipe (LLVM 15.0.2, 256 bits) (ID: 0):
			Can present images from the following devices: count = 1
				llvmpipe (LLVM 15.0.2, 256 bits) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 4206816 (1.3.224)
	driverVersion     = 92282881 (0x5802001)
	vendorID          = 0x8086
	deviceID          = 0x46a6
	deviceType        = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
	deviceName        = Intel(R) Graphics (ADL GT2)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 1073741824
	maxStorageBufferRange                           = 1073741824
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 65535
	maxPerStageDescriptorUniformBuffers             = 64
	maxPerStageDescriptorStorageBuffers             = 65535
	maxPerStageDescriptorSampledImages              = 65535
	maxPerStageDescriptorStorageImages              = 65535
	maxPerStageDescriptorInputAttachments           = 64
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 393210
	maxDescriptorSetUniformBuffers                  = 384
	maxDescriptorSetUniformBuffersDynamic           = 8
	maxDescriptorSetStorageBuffers                  = 393210
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 393210
	maxDescriptorSetStorageImages                   = 393210
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 29
	maxVertexInputBindings                          = 31
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 4095
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 2048
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 116
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 131078
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 13
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000040
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferNoAttachmentsSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageIntegerSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	storageImageSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 52.0833
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0.125
		255.875
	lineWidthRange: count = 2
		0
		8
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0.00195312
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = false
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 1048576
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 64
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 384
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 256

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
	driverName      = Intel open-source Mesa driver
	driverInfo      = Mesa 22.2.1
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 0
	renderMajor  = 226
	renderMinor  = 128

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = true
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = true
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = true
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
	minFragmentShadingRateAttachmentTexelSize:
		width  = 0
		height = 0
	maxFragmentShadingRateAttachmentTexelSize:
		width  = 0
		height = 0
	maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 0
	primitiveFragmentShadingRateWithMultipleViewports    = false
	layeredShadingRateAttachments                        = false
	fragmentShadingRateNonTrivialCombinerOps             = false
	maxFragmentSize:
		width  = 4
		height = 4
	maxFragmentSizeAspectRatio                           = 4
	maxFragmentShadingRateCoverageSamples                = 256
	maxFragmentShadingRateRasterizationSamples           = SAMPLE_COUNT_16_BIT
	fragmentShadingRateWithShaderDepthStencilWrites      = false
	fragmentShadingRateWithSampleMask                    = true
	fragmentShadingRateWithShaderSampleMask              = false
	fragmentShadingRateWithConservativeRasterization     = true
	fragmentShadingRateWithFragmentShaderInterlock       = true
	fragmentShadingRateWithCustomSampleLocations         = true
	fragmentShadingRateStrictMultiplyCombiner            = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
	maxInlineUniformBlockSize                               = 4096
	maxPerStageDescriptorInlineUniformBlocks                = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
	maxDescriptorSetInlineUniformBlocks                     = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 32

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 1024
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
	maxBufferSize = 0x40000000

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 16
	maxMultiviewInstanceIndex = 268435455

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 0
	pciDevice   = 2
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000040

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxSampleLocationGridSize:
		width  = 1
		height = 1
	sampleLocationCoordinateRange: count = 2
		0
		0.9375
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = true
	integerDotProduct4x8BitPackedSignedAccelerated                                = true
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = true
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = true
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = true
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 32
	supportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
	minSubgroupSize              = 8
	maxSubgroupSize              = 32
	maxComputeWorkgroupSubgroups = 64
	requiredSubgroupSizeStages: count = 4
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL
		SHADER_STAGE_TASK_BIT_NV
		SHADER_STAGE_MESH_BIT_NV

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000001
	uniformTexelBufferOffsetSingleTexelAlignment = false

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0x100000000
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 268435455

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 32
	subgroupSupportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
	maxMultiviewViewCount             = 16
	maxMultiviewInstanceIndex         = 268435455
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1024
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
	driverName                                           = Intel open-source Mesa driver
	driverInfo                                           = Mesa 22.2.1
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 1048576
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 64
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 384
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 256
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 32
	maxComputeWorkgroupSubgroups                                                  = 64
	requiredSubgroupSizeStages: count = 4
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL
		SHADER_STAGE_TASK_BIT_NV
		SHADER_STAGE_MESH_BIT_NV
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 32
	maxDescriptorSetInlineUniformBlocks                                           = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 32
	maxInlineUniformTotalSize                                                     = 65535
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = true
	integerDotProduct4x8BitPackedSignedAccelerated                                = true
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = true
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = true
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = true
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000001
	uniformTexelBufferOffsetSingleTexelAlignment                                  = false
	maxBufferSize                                                                 = 0x40000000


Device Extensions: count = 123
	VK_EXT_4444_formats                         : extension revision 1
	VK_EXT_border_color_swizzle                 : extension revision 1
	VK_EXT_buffer_device_address                : extension revision 2
	VK_EXT_calibrated_timestamps                : extension revision 2
	VK_EXT_color_write_enable                   : extension revision 1
	VK_EXT_conditional_rendering                : extension revision 2
	VK_EXT_conservative_rasterization           : extension revision 1
	VK_EXT_custom_border_color                  : extension revision 12
	VK_EXT_depth_clip_control                   : extension revision 1
	VK_EXT_depth_clip_enable                    : extension revision 1
	VK_EXT_descriptor_indexing                  : extension revision 2
	VK_EXT_display_control                      : extension revision 1
	VK_EXT_extended_dynamic_state               : extension revision 1
	VK_EXT_extended_dynamic_state2              : extension revision 1
	VK_EXT_external_memory_dma_buf              : extension revision 1
	VK_EXT_external_memory_host                 : extension revision 1
	VK_EXT_fragment_shader_interlock            : extension revision 1
	VK_EXT_global_priority                      : extension revision 2
	VK_EXT_global_priority_query                : extension revision 1
	VK_EXT_host_query_reset                     : extension revision 1
	VK_EXT_image_2d_view_of_3d                  : extension revision 1
	VK_EXT_image_drm_format_modifier            : extension revision 2
	VK_EXT_image_robustness                     : extension revision 1
	VK_EXT_image_view_min_lod                   : extension revision 1
	VK_EXT_index_type_uint8                     : extension revision 1
	VK_EXT_inline_uniform_block                 : extension revision 1
	VK_EXT_line_rasterization                   : extension revision 1
	VK_EXT_memory_budget                        : extension revision 1
	VK_EXT_multi_draw                           : extension revision 1
	VK_EXT_non_seamless_cube_map                : extension revision 1
	VK_EXT_pci_bus_info                         : extension revision 2
	VK_EXT_physical_device_drm                  : extension revision 1
	VK_EXT_pipeline_creation_cache_control      : extension revision 3
	VK_EXT_pipeline_creation_feedback           : extension revision 1
	VK_EXT_post_depth_coverage                  : extension revision 1
	VK_EXT_primitive_topology_list_restart      : extension revision 1
	VK_EXT_primitives_generated_query           : extension revision 1
	VK_EXT_private_data                         : extension revision 1
	VK_EXT_provoking_vertex                     : extension revision 1
	VK_EXT_queue_family_foreign                 : extension revision 1
	VK_EXT_robustness2                          : extension revision 1
	VK_EXT_sample_locations                     : extension revision 1
	VK_EXT_sampler_filter_minmax                : extension revision 2
	VK_EXT_scalar_block_layout                  : extension revision 1
	VK_EXT_separate_stencil_usage               : extension revision 1
	VK_EXT_shader_atomic_float                  : extension revision 1
	VK_EXT_shader_atomic_float2                 : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation   : extension revision 1
	VK_EXT_shader_module_identifier             : extension revision 1
	VK_EXT_shader_stencil_export                : extension revision 1
	VK_EXT_shader_subgroup_ballot               : extension revision 1
	VK_EXT_shader_subgroup_vote                 : extension revision 1
	VK_EXT_shader_viewport_index_layer          : extension revision 1
	VK_EXT_subgroup_size_control                : extension revision 2
	VK_EXT_texel_buffer_alignment               : extension revision 1
	VK_EXT_tooling_info                         : extension revision 1
	VK_EXT_transform_feedback                   : extension revision 1
	VK_EXT_vertex_attribute_divisor             : extension revision 3
	VK_EXT_ycbcr_image_arrays                   : extension revision 1
	VK_GOOGLE_decorate_string                   : extension revision 1
	VK_GOOGLE_hlsl_functionality1               : extension revision 1
	VK_GOOGLE_user_type                         : extension revision 1
	VK_INTEL_shader_integer_functions2          : extension revision 1
	VK_KHR_16bit_storage                        : extension revision 1
	VK_KHR_8bit_storage                         : extension revision 1
	VK_KHR_bind_memory2                         : extension revision 1
	VK_KHR_buffer_device_address                : extension revision 1
	VK_KHR_copy_commands2                       : extension revision 1
	VK_KHR_create_renderpass2                   : extension revision 1
	VK_KHR_dedicated_allocation                 : extension revision 3
	VK_KHR_deferred_host_operations             : extension revision 4
	VK_KHR_depth_stencil_resolve                : extension revision 1
	VK_KHR_descriptor_update_template           : extension revision 1
	VK_KHR_device_group                         : extension revision 4
	VK_KHR_draw_indirect_count                  : extension revision 1
	VK_KHR_driver_properties                    : extension revision 1
	VK_KHR_dynamic_rendering                    : extension revision 1
	VK_KHR_external_fence                       : extension revision 1
	VK_KHR_external_fence_fd                    : extension revision 1
	VK_KHR_external_memory                      : extension revision 1
	VK_KHR_external_memory_fd                   : extension revision 1
	VK_KHR_external_semaphore                   : extension revision 1
	VK_KHR_external_semaphore_fd                : extension revision 1
	VK_KHR_format_feature_flags2                : extension revision 1
	VK_KHR_fragment_shading_rate                : extension revision 2
	VK_KHR_get_memory_requirements2             : extension revision 1
	VK_KHR_image_format_list                    : extension revision 1
	VK_KHR_imageless_framebuffer                : extension revision 1
	VK_KHR_incremental_present                  : extension revision 2
	VK_KHR_maintenance1                         : extension revision 2
	VK_KHR_maintenance2                         : extension revision 1
	VK_KHR_maintenance3                         : extension revision 1
	VK_KHR_maintenance4                         : extension revision 2
	VK_KHR_multiview                            : extension revision 1
	VK_KHR_pipeline_executable_properties       : extension revision 1
	VK_KHR_push_descriptor                      : extension revision 2
	VK_KHR_relaxed_block_layout                 : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge         : extension revision 3
	VK_KHR_sampler_ycbcr_conversion             : extension revision 14
	VK_KHR_separate_depth_stencil_layouts       : extension revision 1
	VK_KHR_shader_atomic_int64                  : extension revision 1
	VK_KHR_shader_clock                         : extension revision 1
	VK_KHR_shader_draw_parameters               : extension revision 1
	VK_KHR_shader_float16_int8                  : extension revision 1
	VK_KHR_shader_float_controls                : extension revision 4
	VK_KHR_shader_integer_dot_product           : extension revision 1
	VK_KHR_shader_non_semantic_info             : extension revision 1
	VK_KHR_shader_subgroup_extended_types       : extension revision 1
	VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
	VK_KHR_shader_terminate_invocation          : extension revision 1
	VK_KHR_spirv_1_4                            : extension revision 1
	VK_KHR_storage_buffer_storage_class         : extension revision 1
	VK_KHR_swapchain                            : extension revision 70
	VK_KHR_swapchain_mutable_format             : extension revision 1
	VK_KHR_synchronization2                     : extension revision 1
	VK_KHR_timeline_semaphore                   : extension revision 2
	VK_KHR_uniform_buffer_standard_layout       : extension revision 1
	VK_KHR_variable_pointers                    : extension revision 1
	VK_KHR_vulkan_memory_model                  : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout     : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory     : extension revision 1
	VK_NV_compute_shader_derivatives            : extension revision 1
	VK_VALVE_mutable_descriptor_type            : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
		timestampValidBits          = 36
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 2
			priorities: count = 2
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 12346331136 (0x2dfe61000) (11.50 GiB)
		budget = 12345933824 (0x2dfe00000) (11.50 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = true
	textureCompressionASTC_LDR              = true
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = false
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = false
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = true
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = false

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = true
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
	dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = false

VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
	pipelineFragmentShadingRate   = true
	primitiveFragmentShadingRate  = false
	attachmentFragmentShadingRate = false

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = false
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
	maintenance4 = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = false
	primitivesGeneratedQueryWithNonZeroStreams    = false

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = false
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = false
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = false
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = false

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = false

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
	shaderIntegerDotProduct = true

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
	shaderModuleIdentifier = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
	textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = false
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true


GPU1:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 4206816 (1.3.224)
	driverVersion     = 1 (0x0001)
	vendorID          = 0x10005
	deviceID          = 0x0000
	deviceType        = PHYSICAL_DEVICE_TYPE_CPU
	deviceName        = llvmpipe (LLVM 15.0.2, 256 bits)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 32
	maxPerStageDescriptorUniformBuffers             = 15
	maxPerStageDescriptorStorageBuffers             = 16
	maxPerStageDescriptorSampledImages              = 128
	maxPerStageDescriptorStorageImages              = 32
	maxPerStageDescriptorInputAttachments           = 8
	maxPerStageResources                            = 128
	maxDescriptorSetSamplers                        = 32768
	maxDescriptorSetUniformBuffers                  = 256
	maxDescriptorSetUniformBuffersDynamic           = 256
	maxDescriptorSetStorageBuffers                  = 256
	maxDescriptorSetStorageBuffersDynamic           = 256
	maxDescriptorSetSampledImages                   = 256
	maxDescriptorSetStorageImages                   = 256
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 56
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 4
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		255
	lineWidthRange: count = 2
		1
		255
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 32768

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone = false
	independentResolve     = false

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 65536
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 65536
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 65536
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
	maxPerStageUpdateAfterBindResources                  = 65536
	maxDescriptorSetUpdateAfterBindSamplers              = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 65536
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 65536
	maxDescriptorSetUpdateAfterBindStorageImages         = 65536
	maxDescriptorSetUpdateAfterBindInputAttachments      = 65536

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_MESA_LLVMPIPE
	driverName      = llvmpipe
	driverInfo      = Mesa 22.2.1 (LLVM 15.0.2)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 1
		patch    = 1

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = false
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = false
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = false
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = false
	shaderRoundingModeRTZFloat64          = false

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
	maxInlineUniformBlockSize                               = 4096
	maxPerStageDescriptorInlineUniformBlocks                = 8
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
	maxDescriptorSetInlineUniformBlocks                     = 8
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 8

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 1024
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
	maxBufferSize = 0xffffffff

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 6
	maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000001
	robustUniformBufferAccessSizeAlignment = 0x00000001

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 8
	supportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations: count = 7
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = false

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
	minSubgroupSize              = 8
	maxSubgroupSize              = 8
	maxComputeWorkgroupSubgroups = 32
	requiredSubgroupSizeStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 8
	subgroupSupportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	subgroupSupportedOperations: count = 7
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = false
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1024
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_LLVMPIPE
	driverName                                           = llvmpipe
	driverInfo                                           = Mesa 22.2.1 (LLVM 15.0.2)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 1
		patch    = 1
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = false
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = false
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = false
	shaderRoundingModeRTZFloat64                         = false
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 65536
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 65536
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 65536
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
	maxPerStageUpdateAfterBindResources                  = 65536
	maxDescriptorSetUpdateAfterBindSamplers              = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 65536
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 65536
	maxDescriptorSetUpdateAfterBindStorageImages         = 65536
	maxDescriptorSetUpdateAfterBindInputAttachments      = 65536
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone                               = false
	independentResolve                                   = false
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 8
	maxComputeWorkgroupSubgroups                                                  = 32
	requiredSubgroupSizeStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 8
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 8
	maxDescriptorSetInlineUniformBlocks                                           = 8
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 8
	maxInlineUniformTotalSize                                                     = 262144
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0xffffffff


Device Extensions: count = 94
	VK_EXT_4444_formats                          : extension revision 1
	VK_EXT_border_color_swizzle                  : extension revision 1
	VK_EXT_calibrated_timestamps                 : extension revision 2
	VK_EXT_color_write_enable                    : extension revision 1
	VK_EXT_conditional_rendering                 : extension revision 2
	VK_EXT_custom_border_color                   : extension revision 12
	VK_EXT_depth_clip_control                    : extension revision 1
	VK_EXT_depth_clip_enable                     : extension revision 1
	VK_EXT_depth_range_unrestricted              : extension revision 1
	VK_EXT_extended_dynamic_state                : extension revision 1
	VK_EXT_extended_dynamic_state2               : extension revision 1
	VK_EXT_external_memory_host                  : extension revision 1
	VK_EXT_graphics_pipeline_library             : extension revision 1
	VK_EXT_host_query_reset                      : extension revision 1
	VK_EXT_image_2d_view_of_3d                   : extension revision 1
	VK_EXT_image_robustness                      : extension revision 1
	VK_EXT_index_type_uint8                      : extension revision 1
	VK_EXT_inline_uniform_block                  : extension revision 1
	VK_EXT_line_rasterization                    : extension revision 1
	VK_EXT_multi_draw                            : extension revision 1
	VK_EXT_multisampled_render_to_single_sampled : extension revision 1
	VK_EXT_non_seamless_cube_map                 : extension revision 1
	VK_EXT_pipeline_creation_cache_control       : extension revision 3
	VK_EXT_pipeline_creation_feedback            : extension revision 1
	VK_EXT_post_depth_coverage                   : extension revision 1
	VK_EXT_primitive_topology_list_restart       : extension revision 1
	VK_EXT_primitives_generated_query            : extension revision 1
	VK_EXT_private_data                          : extension revision 1
	VK_EXT_provoking_vertex                      : extension revision 1
	VK_EXT_robustness2                           : extension revision 1
	VK_EXT_sampler_filter_minmax                 : extension revision 2
	VK_EXT_scalar_block_layout                   : extension revision 1
	VK_EXT_separate_stencil_usage                : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation    : extension revision 1
	VK_EXT_shader_stencil_export                 : extension revision 1
	VK_EXT_shader_subgroup_ballot                : extension revision 1
	VK_EXT_shader_subgroup_vote                  : extension revision 1
	VK_EXT_shader_viewport_index_layer           : extension revision 1
	VK_EXT_subgroup_size_control                 : extension revision 2
	VK_EXT_texel_buffer_alignment                : extension revision 1
	VK_EXT_transform_feedback                    : extension revision 1
	VK_EXT_vertex_attribute_divisor              : extension revision 3
	VK_EXT_vertex_input_dynamic_state            : extension revision 2
	VK_GOOGLE_decorate_string                    : extension revision 1
	VK_GOOGLE_hlsl_functionality1                : extension revision 1
	VK_KHR_16bit_storage                         : extension revision 1
	VK_KHR_8bit_storage                          : extension revision 1
	VK_KHR_bind_memory2                          : extension revision 1
	VK_KHR_buffer_device_address                 : extension revision 1
	VK_KHR_copy_commands2                        : extension revision 1
	VK_KHR_create_renderpass2                    : extension revision 1
	VK_KHR_dedicated_allocation                  : extension revision 3
	VK_KHR_depth_stencil_resolve                 : extension revision 1
	VK_KHR_descriptor_update_template            : extension revision 1
	VK_KHR_device_group                          : extension revision 4
	VK_KHR_draw_indirect_count                   : extension revision 1
	VK_KHR_driver_properties                     : extension revision 1
	VK_KHR_dynamic_rendering                     : extension revision 1
	VK_KHR_external_fence                        : extension revision 1
	VK_KHR_external_memory                       : extension revision 1
	VK_KHR_external_memory_fd                    : extension revision 1
	VK_KHR_external_semaphore                    : extension revision 1
	VK_KHR_format_feature_flags2                 : extension revision 1
	VK_KHR_get_memory_requirements2              : extension revision 1
	VK_KHR_image_format_list                     : extension revision 1
	VK_KHR_imageless_framebuffer                 : extension revision 1
	VK_KHR_incremental_present                   : extension revision 2
	VK_KHR_maintenance1                          : extension revision 2
	VK_KHR_maintenance2                          : extension revision 1
	VK_KHR_maintenance3                          : extension revision 1
	VK_KHR_maintenance4                          : extension revision 2
	VK_KHR_multiview                             : extension revision 1
	VK_KHR_pipeline_library                      : extension revision 1
	VK_KHR_push_descriptor                       : extension revision 2
	VK_KHR_relaxed_block_layout                  : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge          : extension revision 3
	VK_KHR_separate_depth_stencil_layouts        : extension revision 1
	VK_KHR_shader_atomic_int64                   : extension revision 1
	VK_KHR_shader_draw_parameters                : extension revision 1
	VK_KHR_shader_float16_int8                   : extension revision 1
	VK_KHR_shader_float_controls                 : extension revision 4
	VK_KHR_shader_integer_dot_product            : extension revision 1
	VK_KHR_shader_subgroup_extended_types        : extension revision 1
	VK_KHR_shader_terminate_invocation           : extension revision 1
	VK_KHR_spirv_1_4                             : extension revision 1
	VK_KHR_storage_buffer_storage_class          : extension revision 1
	VK_KHR_swapchain                             : extension revision 70
	VK_KHR_swapchain_mutable_format              : extension revision 1
	VK_KHR_synchronization2                      : extension revision 1
	VK_KHR_timeline_semaphore                    : extension revision 2
	VK_KHR_uniform_buffer_standard_layout        : extension revision 1
	VK_KHR_variable_pointers                     : extension revision 1
	VK_KHR_vulkan_memory_model                   : extension revision 3
	VK_KHR_zero_initialize_workgroup_memory      : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 2147483648 (0x80000000) (2.00 GiB)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = false
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = false
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = false
	shaderStorageTexelBufferArrayDynamicIndexing       = false
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = false
	shaderStorageBufferArrayNonUniformIndexing         = false
	shaderStorageImageArrayNonUniformIndexing          = false
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = false
	shaderStorageTexelBufferArrayNonUniformIndexing    = false
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = false
	descriptorBindingStorageImageUpdateAfterBind       = false
	descriptorBindingStorageBufferUpdateAfterBind      = false
	descriptorBindingUniformTexelBufferUpdateAfterBind = false
	descriptorBindingStorageTexelBufferUpdateAfterBind = false
	descriptorBindingUpdateUnusedWhilePending          = false
	descriptorBindingPartiallyBound                    = false
	descriptorBindingVariableDescriptorCount           = false
	runtimeDescriptorArray                             = false

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
	dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = true
	stippledBresenhamLines   = true
	stippledSmoothLines      = true

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
	maintenance4 = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT:
-------------------------------------------------------------
	multisampledRenderToSingleSampled = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = true
	primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = false

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
	shaderIntegerDotProduct = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
	textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = false
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = false
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = false
	shaderStorageTexelBufferArrayDynamicIndexing       = false
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = false
	shaderStorageBufferArrayNonUniformIndexing         = false
	shaderStorageImageArrayNonUniformIndexing          = false
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = false
	shaderStorageTexelBufferArrayNonUniformIndexing    = false
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = false
	descriptorBindingStorageImageUpdateAfterBind       = false
	descriptorBindingStorageBufferUpdateAfterBind      = false
	descriptorBindingUniformTexelBufferUpdateAfterBind = false
	descriptorBindingStorageTexelBufferUpdateAfterBind = false
	descriptorBindingUpdateUnusedWhilePending          = false
	descriptorBindingPartiallyBound                    = false
	descriptorBindingVariableDescriptorCount           = false
	runtimeDescriptorArray                             = false
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true